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Tom Malzbender

 
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Tom Malzbender   Tom Malzbender
Researcher

Contact information

malzbend@hpl.hp.com
tel: 650.857.6760
fax: 650.852.3791

Bio

Tom is a senior research scientist in the Multimedia Communications and Networking Lab within Hewlett-Packard Laboratories. Much of his work has taken place at the intersection of interactive 3D computer graphics, computer vision and signal processing.

 

Related links

» Relighting the Antikythera Mechanism
» Reflectance Transformation
» Reflectance Imaging
» Polynomial Texture Mapping
» Other Projects Page
» Conference Organizations
» Multimedia communications and Networking Lab
     

Research

 
"Polynomial Texture Maps,"

"Polynomial Texture Maps," Thomas Malzbender, Dan Gelb, and Hans Wolters, Computer Graphics, Proceedings of ACM Siggraph 2001.
Description
Story
Demo

Tool Download

"Fourier Volume Rendering," "Fourier Volume Rendering," Thomas Malzbender, ACM Transactions on Graphics, Vol. 12, No. 3, pp. 233-250 · 1993.
"Decoding the Ancient Greek Astronomical Calculator known as the Antikythera Mechanism"
 "Decoding The Ancient Greek Astronomical Calculator Known As the Antikythera Mechanism", T. Freeth, Y. Bitsakis, X. Moussas, J. Seiradakis, A., A. Tselikas, H. Mangou, M. Zafeiropoulou, R. Hadland, D. Bate, A. Ramsey, M. Allen, A. Crawley, P. Hockley, T. Malzbender, D. Gelb, W. Ambrisco, M. Edmunds, Nature, Vol. 444, Nov. 30th, 2006, pp. 587-591.
Demo

Google Tech Talk

Economist Article

Scientific American Article

Story

Bilayer Video Segmentation for Videoconferencing Applications”, A. Parolin, G. Fickel, C. Jung, T. Malzbender, R. Samadani, International Conference on Multimedia and Expo (ICME 2011), Barcelona, Spain, July 11-15, 2011
Sensor

“A Device and Algorithm for the Separation of Visible and Near Infrared Signals in a Monolithic Silicon Sensor”, G. Langfelder, T. Malzbender, A.F. Longoni, F. Zaraga, SPIE Proceedings, Vol. 7882, Jan. 31, 2011.

Ramin

"Invisible Light: Using Infrared for Video Conference Relighting", Prabath Gunawardane, Tom Malzbender, Ramin Samadani, Alan McReynolds, Dan Gelb, James Davis, International Conference on Image Processing (ICIP 2010), Sept. 26-29, 2010.

 "Archaeological Applications of Polynomial Texture Mapping: Analysis, Conservation and Representation”, Graeme Earl, Kirk Martinez, Tom Malzbender, Journal of Archaeological Science, 37, 2010, pp. 2040 - 2050.
BMVC "Specularity and Shadow Interpolation via Robust Polynomial Texture Maps”, Mark Drew, Nasim Hajari, Yacov Hel-Or and Tom Malzbender, British Machine Vision Conference (BMVC 2009), Sept. 8th, 2009.
VAST09 "Optimized Image Sampling for View and Light Interpolation”, Prabath Gunawardane, Oliver Wang, Steven Scher, Ian Rickard, James Davis and Tom Malzbender, 10th International Symposium on Virtual Reality, Archeology and Cultural Heritage (VAST 2009), Sept. 23rd, 2009. 
"Photo Repair and 3D Structure from Flatbed Scanners”, Ruggero Pintus, Thomas Malzbender, Oliver Wang, Ruth Bergman, Hila Nachlieli, Gitit Ruckenstein, International Conference on Computer Vision Theory and Applications, (VISAPP 2009), Feb, 2009.
"Surface enhancement using real-time photometric stereo and reflectance transformation" "Surface Enhancement Using Real-Time Photometric Stereo And Reflectance Transformation", Tom Malzbender, Bennett Wilburn, Dan Gelb and Bill Ambrisco, Eurographics Symposium on Rendering 2006, Nicosia, Cyprus, June 26-28, 2006.
"New Reflection Transformation Imaging Methods for Rock Art and Multiple-Viewpoint Display" "New Reflection Transformation Imaging Methods for Rock Art and Multiple-Viewpoint Display", Mark Mudge, Tom Malzbender, Carla Schroer, Marlin Lum, 7th International Symposium on Virtual Reality, Archeology and Cultural Heritage (VAST 2006), Oct. 30-Nov. 4, 2006, Cyprus. (Best Paper Award)
"Polynomial Texture Mapping: a New Tool for Examining the Surface of Paintings" "Polynomial Texture Mapping: a New Tool for Examining the Surface of Paintings", Joseph Padfield, David Saunders, Tom Malzbender, ICOM Committee for Conservation, 2005, Vol. I, pp.504-510.
"Three-dimensional shape rendering from multiple images" "Three-dimensional shape rendering from multiple images", Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb, Graphical Models, Elsevier Press · 2005
"Understanding performance in Coliseum, an Immersive Videoconferencing System," "Understanding performance in Coliseum, an Immersive Videoconferencing System," H. Harlyn Baker, Nina Bhatti, Donald Tanguay, Irwin Sobel, Dan Gelb, Michael E. Goss, W. Bruce Culbertson, Thomas Malzbender, ACM Transactions on Multimedia Computing, Communications and Applications · 2005.
"Methods for Volumetric Reconstruction of Visual Scenes," "Methods for Volumetric Reconstruction of Visual Scenes," Gregory G. Slabaugh, W. Bruce Culbertson, Thomas Malzbender, Mark R. Stevens, Ronald W. Schafer, The International Journal of Computer Vision, 57(3), pp. 179-199 · 2004.
"Synthesis and Rendering of 3D Textures," "Synthesis and Rendering of 3D Textures," Yacov Hel-Or, Tom Malzbender, Dan Gelb, Texture 2003 - 3rd International Workshop on Texture Analysis and Synthesis, Nice, France · October 17, 2003.
"Imaging Fossils Using Reflectance Transformation and Interactive Manipulation of Virtual Light Sources," "Imaging Fossils Using Reflectance Transformation and Interactive Manipulation of Virtual Light Sources," Øyvind Hammer, Stefan Bengtson, Thomas Malzbender and Dan Gelb, Palaeontologia Electronica · August 23, 2002
"A Survey of Methods for Volumetric Scene Reconstruction from Photographs," "A Survey of Methods for Volumetric Scene Reconstruction from Photographs," Gregory G. Slabaugh, W. Bruce Culbertson, Thomas Malzbender, Ronald W. Schafer, International Workshop on Volume Graphics 2001, Stony Brook, New York · June 21-22, 2001.
"Volumetric Warping for Voxel Coloring on an Infinite Domain," "Volumetric Warping for Voxel Coloring on an Infinite Domain," Gregory G. Slabaugh, Thomas Malzbender, W. Bruce Culbertson, Second European Workshop on 3D Structure from Multiple Images of Large Scale Environments, Dublin, Ireland, July 2000, Springer Verlag Lecture Notes on Computer Science, ISBN 3-540-41845-8,
"Generalized Voxel Coloring," "Generalized Voxel Coloring," W. Bruce Culbertson, Thomas Malzbender, Gregory G. Slabaugh, International Workshop on Vision Algorithms, Corfu, Greece, September 1999, Springer Verlag Lecture Notes on Computer Science, ISBN 3-540-67973-1, pp. 100-115.
"Opacity-weighted color interpolation for volume sampling," "Opacity-weighted color interpolation for volume sampling," Thomas Malzbender, Craig M. Wittenbrink, and Michael E. Goss, Proc. 1998 Symposium on Volume Visualization, ACM, New York, pp. 135-142, October 1998.
"Frequency Analysis of Gradient Estimators in Volume Rendering," "Frequency Analysis of Gradient Estimators in Volume Rendering," Mark Bentum, Barthold Lichtenbelt, and Thomas Malzbender, IEEE Transactions on Visualization and Computer Graphics, Volume 2, # 3, pp 242-254 · September 1996.
"A Context Sensitive Texture Nib," "A Context Sensitive Texture Nib," Thomas Malzbender and Susan Spach, Proceedings of Computer Graphics International June '93, pp.151-163 · June 1993.
"Permuted Trace Ordering Allows Low-cost, High Resolution Graphics Input," "Permuted Trace Ordering Allows Low-cost, High Resolution Graphics Input," Thomas Malzbender, Hewlett-Packard Journal, pp. 3-7 · June, 1987.

 

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