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"Polynomial Texture Maps,"
Thomas Malzbender, Dan Gelb, and Hans Wolters, Computer Graphics,
Proceedings of ACM Siggraph 2001.
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"Fourier
Volume Rendering,"
Thomas
Malzbender, ACM Transactions on Graphics, Vol. 12, No. 3, pp.
233-250 · 1993. |
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"Decoding
The Ancient
Greek Astronomical Calculator Known As the Antikythera Mechanism",
T. Freeth, Y. Bitsakis, X. Moussas, J. Seiradakis, A., A. Tselikas,
H. Mangou, M. Zafeiropoulou, R. Hadland, D. Bate, A. Ramsey, M.
Allen, A. Crawley, P. Hockley, T. Malzbender, D. Gelb, W. Ambrisco,
M. Edmunds, Nature, Vol. 444, Nov. 30th, 2006, pp. 587-591.
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Google Tech Talk
Economist Article
Scientific American Article
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“Bilayer Video Segmentation for Videoconferencing Applications”, A. Parolin, G. Fickel, C. Jung, T. Malzbender, R. Samadani, International Conference on Multimedia and Expo (ICME 2011), Barcelona, Spain, July 11-15, 2011 |
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“A Device and Algorithm for the Separation of Visible and Near Infrared Signals in a Monolithic Silicon Sensor”, G. Langfelder, T. Malzbender, A.F. Longoni, F. Zaraga, SPIE Proceedings, Vol. 7882, Jan. 31, 2011. |
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"Invisible Light: Using Infrared for Video Conference Relighting",
Prabath Gunawardane, Tom Malzbender, Ramin Samadani, Alan
McReynolds,
Dan Gelb, James Davis,
International Conference on Image Processing (ICIP 2010), Sept.
26-29, 2010. |
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"Archaeological Applications of Polynomial
Texture Mapping: Analysis, Conservation and Representation”,
Graeme Earl,
Kirk Martinez,
Tom Malzbender, Journal of Archaeological Science, 37, 2010, pp.
2040 - 2050. |
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"Specularity and Shadow
Interpolation via Robust Polynomial Texture Maps”, Mark Drew, Nasim Hajari, Yacov Hel-Or and Tom Malzbender,
British Machine Vision Conference (BMVC 2009), Sept. 8th,
2009. |
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"Optimized Image Sampling for
View and Light Interpolation”, Prabath Gunawardane, Oliver Wang,
Steven Scher, Ian Rickard, James Davis and Tom Malzbender, 10th
International Symposium on Virtual Reality, Archeology and Cultural
Heritage (VAST 2009), Sept. 23rd, 2009.
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"Photo
Repair and 3D Structure from Flatbed Scanners”, Ruggero
Pintus, Thomas Malzbender, Oliver Wang, Ruth Bergman, Hila Nachlieli,
Gitit Ruckenstein, International Conference on Computer Vision
Theory and Applications,
(VISAPP 2009), Feb, 2009. |
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"Surface Enhancement Using Real-Time Photometric Stereo And
Reflectance Transformation",
Tom Malzbender, Bennett Wilburn, Dan Gelb and Bill Ambrisco,
Eurographics Symposium on Rendering 2006, Nicosia, Cyprus, June
26-28, 2006. |
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"New Reflection Transformation Imaging Methods for Rock Art and
Multiple-Viewpoint Display",
Mark Mudge, Tom Malzbender, Carla Schroer, Marlin Lum, 7th
International Symposium on Virtual Reality, Archeology and Cultural
Heritage (VAST 2006), Oct. 30-Nov. 4, 2006, Cyprus. (Best Paper
Award) |
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"Polynomial Texture Mapping: a New Tool for Examining the Surface of
Paintings",
Joseph Padfield, David Saunders, Tom Malzbender, ICOM Committee for
Conservation, 2005, Vol. I, pp.504-510. |
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"Three-dimensional shape rendering from multiple images",
Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb,
Graphical Models, Elsevier Press · 2005 |
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"Understanding performance in Coliseum, an Immersive
Videoconferencing System,"
H. Harlyn Baker, Nina Bhatti, Donald Tanguay, Irwin Sobel, Dan Gelb,
Michael E. Goss, W. Bruce Culbertson, Thomas Malzbender, ACM
Transactions on Multimedia Computing, Communications and
Applications · 2005. |
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"Methods for
Volumetric Reconstruction of Visual Scenes,"
Gregory G. Slabaugh, W. Bruce Culbertson, Thomas Malzbender, Mark R.
Stevens, Ronald W. Schafer, The International Journal of Computer
Vision, 57(3), pp. 179-199 · 2004. |
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"Synthesis and Rendering of 3D Textures,"
Yacov Hel-Or, Tom Malzbender, Dan Gelb, Texture 2003 - 3rd
International Workshop on Texture Analysis and Synthesis, Nice,
France · October 17, 2003. |
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"Imaging Fossils Using Reflectance Transformation and Interactive
Manipulation of Virtual Light Sources,"
Øyvind Hammer, Stefan Bengtson, Thomas Malzbender and Dan Gelb,
Palaeontologia Electronica · August 23, 2002 |
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"A Survey of
Methods for Volumetric Scene Reconstruction from Photographs,"
Gregory G. Slabaugh, W. Bruce Culbertson, Thomas Malzbender, Ronald
W. Schafer, International Workshop on Volume Graphics 2001, Stony
Brook, New York · June 21-22, 2001. |
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"Volumetric Warping for Voxel Coloring on an Infinite Domain,"
Gregory G. Slabaugh, Thomas Malzbender, W. Bruce Culbertson, Second
European Workshop on 3D Structure from Multiple Images of Large
Scale Environments, Dublin, Ireland, July 2000, Springer Verlag
Lecture Notes on Computer Science, ISBN 3-540-41845-8, |
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"Generalized Voxel Coloring,"
W. Bruce Culbertson, Thomas Malzbender, Gregory G. Slabaugh,
International Workshop on Vision Algorithms, Corfu, Greece,
September 1999, Springer Verlag Lecture Notes on Computer Science,
ISBN 3-540-67973-1, pp. 100-115. |
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"Opacity-weighted color interpolation for volume sampling,"
Thomas Malzbender, Craig M. Wittenbrink, and Michael E. Goss, Proc.
1998 Symposium on Volume Visualization, ACM, New York, pp. 135-142,
October 1998. |
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"Frequency
Analysis of Gradient Estimators in Volume Rendering,"
Mark
Bentum, Barthold Lichtenbelt, and Thomas Malzbender, IEEE
Transactions on Visualization and Computer Graphics, Volume 2, # 3,
pp 242-254 · September 1996. |
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"A Context
Sensitive Texture Nib,"
Thomas
Malzbender and Susan Spach, Proceedings of Computer Graphics
International June '93, pp.151-163 · June 1993. |
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"Permuted Trace Ordering Allows Low-cost, High Resolution Graphics
Input,"
Thomas Malzbender, Hewlett-Packard Journal, pp. 3-7 · June, 1987. |
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